Ziggy Card Interactive WebGL material study using React Three Fiber, Three.js, GLSL shader patches, foil masks, texture maps and browser fallbacks. 
Isaac Johnson
React, TypeScript, WebGL and game-system write-ups from a senior full-stack engineer focused on interactive products, real-time interfaces and maintainable front-end architecture.
Production-minded interactive engineering.
Senior full-stack work across React, TypeScript, WebGL, game systems and practical architecture notes, with a bias toward interfaces that are fast, inspectable and built to keep growing.
Ziggy Card Interactive WebGL material study using React Three Fiber, Three.js, GLSL shader patches, foil masks, texture maps and browser fallbacks.
Little Living Fields Seedfolk crop rendering notes on visual yield, deterministic variation, isometric placement math, growth pops and field-wide wind sway.
Grid Graffiti Python creative-coding tool that maps bitmap text onto GitHub-style contribution grids with SVG output, CSV manifests and safety guardrails. - React
- TypeScript
- Three.js
- WebGL
- React Three Fiber
- Phaser
- Python
- Frontend Architecture
- Game Systems
- Accessibility
- Testing
- Interactive UI
Latest
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